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Softwares

Project File Folder Preparation Tool

July 2025

For this project, I developed a Python tool for various project workflows that me to create file/folder structures for new projects. To develop this tool, I used Visual Studio Code, Python 3.13, and the following modules: OS, Datetime. This tool uses a command line that allows the user to enter the project template type, name the project, and then create file/folder structures with names/dates. Each project will have a main folder structure with various named folders, then each folder will have substructures with names. This tool allows me to save time during project creation and focus more on project requirements.

Project File Folder Preparation Tool Logo.png

DaVinci Resolve Automation Scripts

October 2024

For this project, I developed various Python scripts to automate my workflows for content creation and video editing within DaVinci Resolve. As I continue to work within DaVinci Resolve, I am always finding new ways to automate my workflows thus this project is always being updated with new scripts. To develop these scripts I use Visual Studio Code and Python 3.13. I created scripts that have automated Project Creation/Setup, Importing Media, and various other workflows. 

DaVinci Resolve Automation Python Scripts.jpg

Motion Capture Actor Database 

March 2023 - May 2023

For this project, I decided to create a Motion Capture Actor Database with MySQL Workbench. This database consisted of 4 tables: Actor, Scene, Talent Agent, and Project. Each of these tables has various attributes for data, and one primary key is referenced with other tables. For example, the actor table has the following tributes: ActorID (primary key), Name, Age, Ethnicity, Skills, and Talent Agent ID (foreign key). Once the database was created, it was hosted on the UW Stout Database server. To test this database, I used Mockaroo to generate 1000 rows for each table and then used various SQL queries to insert, retrieve, delete, etc. within the database.

Motion capture actor database logo.jpg

Pizza Ordering Application 

April 2022 - May 2022

For this project, Victor Mondragon and I created a Pizza Ordering Application for our final project in our Computer Science 2 class. We called it "Big Vic's Pizzeria". To develop this application, we used the Eclipse IDE, Java (Backend), and JavaFX (Frontend). This project allowed a user to order a pizza based on size, toppings, and special requests and then provide an address for delivery or pickup. In terms of tasks for the project, I developed the main application and payment screen, while Victor developed the sprites and pizza-making screen. I also added royalty-free piazza music to the main application that plays while the application runs.  

Big Vics Pizzaeria logo

Media File Converter

December 2024

For this project, I developed a Python tool for content creation workflows that allows a user to convert media files from one type to another. To develop this tool, I used Visual Studio Code and Python 3.13. This tool uses a command line that allows the user to enter the file location, select the media type, choose a media codec for conversion, rename the file, and save it in a new location. This tool allows me to convert media on my own without using a third-party application and save time during production.

Python Media File Converter.jpg

Rig Skeleton Generator Basic 

April 2024

For this project, I created a Python script for Autodesk Maya to help automate the creation of bipedal character skeletons for rigging. I used Visual Studio Code and the Maya cmds module to create this tool. The script allows the user to generate a bipedal skeleton with a custom name inside a locator point for custom scaling. I had UW Stout Animation students Zoe Cornwell and Michaela Niedzwiecki test this tool to get feedback. They found it useful and saved time when creating their own character rigs. 

Rig Skeleton Generator Basic in Autodesk Maya

Car Rental System

October 2022 - December 2022

For this project, I developed a Car Rental System for my Data Structures class. This application allows a user to import a .txt file list of vehicle objects stored in a data structure and search a for vehicle based on vehicle name, type, number, etc. To develop this application I used Visual Studio, C++, and various data structures such as doubly linked lists, array lists, singly linked lists, etc. Over the course of two months, I performed refactoring of this application to incorporate different data structures that were covered in class. 

Car Rental System

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